Adjust darwin build configuration to new project structure.
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platform-darwin/Source/iOS/MPAvatarCell.h
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47
platform-darwin/Source/iOS/MPAvatarCell.h
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/**
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* Copyright Maarten Billemont (http://www.lhunath.com, lhunath@lyndir.com)
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*
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* See the enclosed file LICENSE for license information (LGPLv3). If you did
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* not receive this file, see http://www.gnu.org/licenses/lgpl-3.0.txt
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*
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* @author Maarten Billemont <lhunath@lyndir.com>
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* @license http://www.gnu.org/licenses/lgpl-3.0.txt
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*/
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//
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// MPAvatarCell.h
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// MPAvatarCell
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//
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// Created by lhunath on 2014-03-11.
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// Copyright, lhunath (Maarten Billemont) 2014. All rights reserved.
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//
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#import <Foundation/Foundation.h>
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#import "MPEntities.h"
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@class MPAvatarCell;
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/* Avatar with a "+" symbol. */
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extern const long MPAvatarAdd;
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typedef NS_ENUM(NSUInteger, MPAvatarMode) {
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MPAvatarModeLowered,
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MPAvatarModeRaisedButInactive,
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MPAvatarModeRaisedAndActive,
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MPAvatarModeRaisedAndHidden,
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MPAvatarModeRaisedAndMinimized,
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};
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@interface MPAvatarCell : UICollectionViewCell
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@property (copy, nonatomic) NSString *name;
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@property (assign, nonatomic) NSUInteger avatar;
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@property (assign, nonatomic) MPAvatarMode mode;
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@property (assign, nonatomic) CGFloat visibility;
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@property (assign, nonatomic) BOOL spinnerActive;
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@property (assign, nonatomic, readonly) BOOL newUser;
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+ (NSString *)reuseIdentifier;
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- (void)setVisibility:(CGFloat)visibility animated:(BOOL)animated;
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- (void)setMode:(MPAvatarMode)mode animated:(BOOL)animated;
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@end
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