Work around the weirdest Xcode build failure: don't output :: STUFF :: from a build script or Xcode will fail it.
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@@ -3492,6 +3492,7 @@
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runOnlyForDeploymentPostprocessing = 0;
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shellPath = "/bin/sh -e";
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shellScript = "exec ../../../Scripts/updatePlist";
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showEnvVarsInLog = 0;
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};
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DA8D88E019DA412A00B189D0 /* Run Script: genassets */ = {
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isa = PBXShellScriptBuildPhase;
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@@ -3504,8 +3505,9 @@
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outputPaths = (
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);
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runOnlyForDeploymentPostprocessing = 0;
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shellPath = "/bin/sh -xe";
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shellPath = "/bin/sh -e";
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shellScript = "exec ../../../Scripts/genassets";
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showEnvVarsInLog = 0;
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};
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DAD3125D155288AA00A3F9ED /* Run Script: Crashlytics */ = {
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isa = PBXShellScriptBuildPhase;
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